Anri Lombard пре 2 година
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  1. 9 1
      translations/README-af.md

+ 9 - 1
translations/README-af.md

@@ -1178,4 +1178,12 @@ Grafieke kan gebruik word om baie problmeme in rekenaar wetenskap te verteenwoor
     - Let daarop dat daar verskillende soorte bome is. Somiges het prefikse, somige nie, en somige gebruik string in stede van bits
         om die pad te volg
     - Ek het deur die kode geliees, maar sal nie implimenteer nie
-    
+    - [ ] [Sedgewick - Tries (3 videos)](https://www.coursera.org/learn/algorithms-part2/home/week/4)
+        - [ ] [1. R Way Tries](https://www.coursera.org/learn/algorithms-part2/lecture/CPVdr/r-way-tries)
+        - [ ] [2. Ternary Search Tries](https://www.coursera.org/learn/algorithms-part2/lecture/yQM8K/ternary-search-tries)
+        - [ ] [3. Character Based Operations](https://www.coursera.org/learn/algorithms-part2/lecture/jwNmV/character-based-operations)
+    - [ ] [Notes on Data Structures and Programming Techniques](http://www.cs.yale.edu/homes/aspnes/classes/223/notes.html#Tries)
+    - [ ] Short course videos:
+        - [ ] [Introduction To Tries (video)](https://www.coursera.org/learn/data-structures-optimizing-performance/lecture/08Xyf/core-introduction-to-tries)
+        - [ ] [Performance Of Tries (video)](https://www.coursera.org/learn/data-structures-optimizing-performance/lecture/PvlZW/core-performance-of-tries)
+        - [ ] [Implementing A Trie (video)](https://www.coursera.org/learn/data-structures-optimizing-performance/lecture/DFvd3/core-implementing-a-trie)