Carlos Fenollosa 10 лет назад
Родитель
Сommit
c8db77fea9

+ 26 - 0
15-video-ports/boot/32bit_print.asm

@@ -0,0 +1,26 @@
+[bits 32] ; using 32-bit protected mode
+
+; this is how constants are defined
+VIDEO_MEMORY equ 0xb8000
+WHITE_OB_BLACK equ 0x0f ; the color byte for each character
+
+print_string_pm:
+    pusha
+    mov edx, VIDEO_MEMORY
+
+print_string_pm_loop:
+    mov al, [ebx] ; [ebx] is the address of our character
+    mov ah, WHITE_OB_BLACK
+
+    cmp al, 0 ; check if end of string
+    je print_string_pm_done
+
+    mov [edx], ax ; store character + attribute in video memory
+    add ebx, 1 ; next char
+    add edx, 2 ; next video memory position
+
+    jmp print_string_pm_loop
+
+print_string_pm_done:
+    popa
+    ret

+ 51 - 0
15-video-ports/boot/bootsect.asm

@@ -0,0 +1,51 @@
+; Identical to lesson 13's boot sector, but the %included files have new paths
+[org 0x7c00]
+KERNEL_OFFSET equ 0x1000 ; The same one we used when linking the kernel
+
+    mov [BOOT_DRIVE], dl ; Remember that the BIOS sets us the boot drive in 'dl' on boot
+    mov bp, 0x9000
+    mov sp, bp
+
+    mov bx, MSG_REAL_MODE 
+    call print
+    call print_nl
+
+    call load_kernel ; read the kernel from disk
+    call switch_to_pm ; disable interrupts, load GDT,  etc. Finally jumps to 'BEGIN_PM'
+    jmp $ ; Never executed
+
+%include "boot/print.asm"
+%include "boot/print_hex.asm"
+%include "boot/disk.asm"
+%include "boot/gdt.asm"
+%include "boot/32bit_print.asm"
+%include "boot/switch_pm.asm"
+
+[bits 16]
+load_kernel:
+    mov bx, MSG_LOAD_KERNEL
+    call print
+    call print_nl
+
+    mov bx, KERNEL_OFFSET ; Read from disk and store in 0x1000
+    mov dh, 16 ; Our future kernel will be larger, make this big
+    mov dl, [BOOT_DRIVE]
+    call disk_load
+    ret
+
+[bits 32]
+BEGIN_PM:
+    mov ebx, MSG_PROT_MODE
+    call print_string_pm
+    call KERNEL_OFFSET ; Give control to the kernel
+    jmp $ ; Stay here when the kernel returns control to us (if ever)
+
+
+BOOT_DRIVE db 0 ; It is a good idea to store it in memory because 'dl' may get overwritten
+MSG_REAL_MODE db "Started in 16-bit Real Mode", 0
+MSG_PROT_MODE db "Landed in 32-bit Protected Mode", 0
+MSG_LOAD_KERNEL db "Loading kernel into memory", 0
+
+; padding
+times 510 - ($-$$) db 0
+dw 0xaa55

+ 46 - 0
15-video-ports/boot/disk.asm

@@ -0,0 +1,46 @@
+; load 'dh' sectors from drive 'dl' into ES:BX
+disk_load:
+    pusha
+    ; reading from disk requires setting specific values in all registers
+    ; so we will overwrite our input parameters from 'dx'. Let's save it
+    ; to the stack for later use.
+    push dx
+
+    mov ah, 0x02 ; ah <- int 0x13 function. 0x02 = 'read'
+    mov al, dh   ; al <- number of sectors to read (0x01 .. 0x80)
+    mov cl, 0x02 ; cl <- sector (0x01 .. 0x11)
+                 ; 0x01 is our boot sector, 0x02 is the first 'available' sector
+    mov ch, 0x00 ; ch <- cylinder (0x0 .. 0x3FF, upper 2 bits in 'cl')
+    ; dl <- drive number. Our caller sets it as a parameter and gets it from BIOS
+    ; (0 = floppy, 1 = floppy2, 0x80 = hdd, 0x81 = hdd2)
+    mov dh, 0x00 ; dh <- head number (0x0 .. 0xF)
+
+    ; [es:bx] <- pointer to buffer where the data will be stored
+    ; caller sets it up for us, and it is actually the standard location for int 13h
+    int 0x13      ; BIOS interrupt
+    jc disk_error ; if error (stored in the carry bit)
+
+    pop dx
+    cmp al, dh    ; BIOS also sets 'al' to the # of sectors read. Compare it.
+    jne sectors_error
+    popa
+    ret
+
+
+disk_error:
+    mov bx, DISK_ERROR
+    call print
+    call print_nl
+    mov dh, ah ; ah = error code, dl = disk drive that dropped the error
+    call print_hex ; check out the code at http://stanislavs.org/helppc/int_13-1.html
+    jmp disk_loop
+
+sectors_error:
+    mov bx, SECTORS_ERROR
+    call print
+
+disk_loop:
+    jmp $
+
+DISK_ERROR: db "Disk read error", 0
+SECTORS_ERROR: db "Incorrect number of sectors read", 0

+ 35 - 0
15-video-ports/boot/gdt.asm

@@ -0,0 +1,35 @@
+gdt_start: ; don't remove the labels, they're needed to compute sizes and jumps
+    ; the GDT starts with a null 8-byte
+    dd 0x0 ; 4 byte
+    dd 0x0 ; 4 byte
+
+; GDT for code segment. base = 0x00000000, length = 0xfffff
+; for flags, refer to os-dev.pdf document, page 36
+gdt_code: 
+    dw 0xffff    ; segment length, bits 0-15
+    dw 0x0       ; segment base, bits 0-15
+    db 0x0       ; segment base, bits 16-23
+    db 10011010b ; flags (8 bits)
+    db 11001111b ; flags (4 bits) + segment length, bits 16-19
+    db 0x0       ; segment base, bits 24-31
+
+; GDT for data segment. base and length identical to code segment
+; some flags changed, again, refer to os-dev.pdf
+gdt_data:
+    dw 0xffff
+    dw 0x0
+    db 0x0
+    db 10010010b
+    db 11001111b
+    db 0x0
+
+gdt_end:
+
+; GDT descriptor
+gdt_descriptor:
+    dw gdt_end - gdt_start - 1 ; size (16 bit), always one less of its true size
+    dd gdt_start ; address (32 bit)
+
+; define some constants for later use
+CODE_SEG equ gdt_code - gdt_start
+DATA_SEG equ gdt_data - gdt_start

+ 4 - 0
15-video-ports/boot/kernel_entry.asm

@@ -0,0 +1,4 @@
+[bits 32]
+[extern main] ; Define calling point. Must have same name as kernel.c 'main' function
+call main ; Calls the C function. The linker will know where it is placed in memory
+jmp $

+ 37 - 0
15-video-ports/boot/print.asm

@@ -0,0 +1,37 @@
+print:
+    pusha
+
+; keep this in mind:
+; while (string[i] != 0) { print string[i]; i++ }
+
+; the comparison for string end (null byte)
+start:
+    mov al, [bx] ; 'bx' is the base address for the string
+    cmp al, 0 
+    je done
+
+    ; the part where we print with the BIOS help
+    mov ah, 0x0e
+    int 0x10 ; 'al' already contains the char
+
+    ; increment pointer and do next loop
+    add bx, 1
+    jmp start
+
+done:
+    popa
+    ret
+
+
+
+print_nl:
+    pusha
+    
+    mov ah, 0x0e
+    mov al, 0x0a ; newline char
+    int 0x10
+    mov al, 0x0d ; carriage return
+    int 0x10
+    
+    popa
+    ret

+ 46 - 0
15-video-ports/boot/print_hex.asm

@@ -0,0 +1,46 @@
+; receiving the data in 'dx'
+; For the examples we'll assume that we're called with dx=0x1234
+print_hex:
+    pusha
+
+    mov cx, 0 ; our index variable
+
+; Strategy: get the last char of 'dx', then convert to ASCII
+; Numeric ASCII values: '0' (ASCII 0x30) to '9' (0x39), so just add 0x30 to byte N.
+; For alphabetic characters A-F: 'A' (ASCII 0x41) to 'F' (0x46) we'll add 0x40
+; Then, move the ASCII byte to the correct position on the resulting string
+hex_loop:
+    cmp cx, 4 ; loop 4 times
+    je end
+    
+    ; 1. convert last char of 'dx' to ascii
+    mov ax, dx ; we will use 'ax' as our working register
+    and ax, 0x000f ; 0x1234 -> 0x0004 by masking first three to zeros
+    add al, 0x30 ; add 0x30 to N to convert it to ASCII "N"
+    cmp al, 0x39 ; if > 9, add extra 8 to represent 'A' to 'F'
+    jle step2
+    add al, 7 ; 'A' is ASCII 65 instead of 58, so 65-58=7
+
+step2:
+    ; 2. get the correct position of the string to place our ASCII char
+    ; bx <- base address + string length - index of char
+    mov bx, HEX_OUT + 5 ; base + length
+    sub bx, cx  ; our index variable
+    mov [bx], al ; copy the ASCII char on 'al' to the position pointed by 'bx'
+    ror dx, 4 ; 0x1234 -> 0x4123 -> 0x3412 -> 0x2341 -> 0x1234
+
+    ; increment index and loop
+    add cx, 1
+    jmp hex_loop
+
+end:
+    ; prepare the parameter and call the function
+    ; remember that print receives parameters in 'bx'
+    mov bx, HEX_OUT
+    call print
+
+    popa
+    ret
+
+HEX_OUT:
+    db '0x0000',0 ; reserve memory for our new string

+ 22 - 0
15-video-ports/boot/switch_pm.asm

@@ -0,0 +1,22 @@
+[bits 16]
+switch_to_pm:
+    cli ; 1. disable interrupts
+    lgdt [gdt_descriptor] ; 2. load the GDT descriptor
+    mov eax, cr0
+    or eax, 0x1 ; 3. set 32-bit mode bit in cr0
+    mov cr0, eax
+    jmp CODE_SEG:init_pm ; 4. far jump by using a different segment
+
+[bits 32]
+init_pm: ; we are now using 32-bit instructions
+    mov ax, DATA_SEG ; 5. update the segment registers
+    mov ds, ax
+    mov ss, ax
+    mov es, ax
+    mov fs, ax
+    mov gs, ax
+
+    mov ebp, 0x90000 ; 6. update the stack right at the top of the free space
+    mov esp, ebp
+
+    call BEGIN_PM ; 7. Call a well-known label with useful code

+ 26 - 0
16-video-driver/boot/32bit_print.asm

@@ -0,0 +1,26 @@
+[bits 32] ; using 32-bit protected mode
+
+; this is how constants are defined
+VIDEO_MEMORY equ 0xb8000
+WHITE_OB_BLACK equ 0x0f ; the color byte for each character
+
+print_string_pm:
+    pusha
+    mov edx, VIDEO_MEMORY
+
+print_string_pm_loop:
+    mov al, [ebx] ; [ebx] is the address of our character
+    mov ah, WHITE_OB_BLACK
+
+    cmp al, 0 ; check if end of string
+    je print_string_pm_done
+
+    mov [edx], ax ; store character + attribute in video memory
+    add ebx, 1 ; next char
+    add edx, 2 ; next video memory position
+
+    jmp print_string_pm_loop
+
+print_string_pm_done:
+    popa
+    ret

+ 51 - 0
16-video-driver/boot/bootsect.asm

@@ -0,0 +1,51 @@
+; Identical to lesson 13's boot sector, but the %included files have new paths
+[org 0x7c00]
+KERNEL_OFFSET equ 0x1000 ; The same one we used when linking the kernel
+
+    mov [BOOT_DRIVE], dl ; Remember that the BIOS sets us the boot drive in 'dl' on boot
+    mov bp, 0x9000
+    mov sp, bp
+
+    mov bx, MSG_REAL_MODE 
+    call print
+    call print_nl
+
+    call load_kernel ; read the kernel from disk
+    call switch_to_pm ; disable interrupts, load GDT,  etc. Finally jumps to 'BEGIN_PM'
+    jmp $ ; Never executed
+
+%include "boot/print.asm"
+%include "boot/print_hex.asm"
+%include "boot/disk.asm"
+%include "boot/gdt.asm"
+%include "boot/32bit_print.asm"
+%include "boot/switch_pm.asm"
+
+[bits 16]
+load_kernel:
+    mov bx, MSG_LOAD_KERNEL
+    call print
+    call print_nl
+
+    mov bx, KERNEL_OFFSET ; Read from disk and store in 0x1000
+    mov dh, 16 ; Our future kernel will be larger, make this big
+    mov dl, [BOOT_DRIVE]
+    call disk_load
+    ret
+
+[bits 32]
+BEGIN_PM:
+    mov ebx, MSG_PROT_MODE
+    call print_string_pm
+    call KERNEL_OFFSET ; Give control to the kernel
+    jmp $ ; Stay here when the kernel returns control to us (if ever)
+
+
+BOOT_DRIVE db 0 ; It is a good idea to store it in memory because 'dl' may get overwritten
+MSG_REAL_MODE db "Started in 16-bit Real Mode", 0
+MSG_PROT_MODE db "Landed in 32-bit Protected Mode", 0
+MSG_LOAD_KERNEL db "Loading kernel into memory", 0
+
+; padding
+times 510 - ($-$$) db 0
+dw 0xaa55

+ 46 - 0
16-video-driver/boot/disk.asm

@@ -0,0 +1,46 @@
+; load 'dh' sectors from drive 'dl' into ES:BX
+disk_load:
+    pusha
+    ; reading from disk requires setting specific values in all registers
+    ; so we will overwrite our input parameters from 'dx'. Let's save it
+    ; to the stack for later use.
+    push dx
+
+    mov ah, 0x02 ; ah <- int 0x13 function. 0x02 = 'read'
+    mov al, dh   ; al <- number of sectors to read (0x01 .. 0x80)
+    mov cl, 0x02 ; cl <- sector (0x01 .. 0x11)
+                 ; 0x01 is our boot sector, 0x02 is the first 'available' sector
+    mov ch, 0x00 ; ch <- cylinder (0x0 .. 0x3FF, upper 2 bits in 'cl')
+    ; dl <- drive number. Our caller sets it as a parameter and gets it from BIOS
+    ; (0 = floppy, 1 = floppy2, 0x80 = hdd, 0x81 = hdd2)
+    mov dh, 0x00 ; dh <- head number (0x0 .. 0xF)
+
+    ; [es:bx] <- pointer to buffer where the data will be stored
+    ; caller sets it up for us, and it is actually the standard location for int 13h
+    int 0x13      ; BIOS interrupt
+    jc disk_error ; if error (stored in the carry bit)
+
+    pop dx
+    cmp al, dh    ; BIOS also sets 'al' to the # of sectors read. Compare it.
+    jne sectors_error
+    popa
+    ret
+
+
+disk_error:
+    mov bx, DISK_ERROR
+    call print
+    call print_nl
+    mov dh, ah ; ah = error code, dl = disk drive that dropped the error
+    call print_hex ; check out the code at http://stanislavs.org/helppc/int_13-1.html
+    jmp disk_loop
+
+sectors_error:
+    mov bx, SECTORS_ERROR
+    call print
+
+disk_loop:
+    jmp $
+
+DISK_ERROR: db "Disk read error", 0
+SECTORS_ERROR: db "Incorrect number of sectors read", 0

+ 35 - 0
16-video-driver/boot/gdt.asm

@@ -0,0 +1,35 @@
+gdt_start: ; don't remove the labels, they're needed to compute sizes and jumps
+    ; the GDT starts with a null 8-byte
+    dd 0x0 ; 4 byte
+    dd 0x0 ; 4 byte
+
+; GDT for code segment. base = 0x00000000, length = 0xfffff
+; for flags, refer to os-dev.pdf document, page 36
+gdt_code: 
+    dw 0xffff    ; segment length, bits 0-15
+    dw 0x0       ; segment base, bits 0-15
+    db 0x0       ; segment base, bits 16-23
+    db 10011010b ; flags (8 bits)
+    db 11001111b ; flags (4 bits) + segment length, bits 16-19
+    db 0x0       ; segment base, bits 24-31
+
+; GDT for data segment. base and length identical to code segment
+; some flags changed, again, refer to os-dev.pdf
+gdt_data:
+    dw 0xffff
+    dw 0x0
+    db 0x0
+    db 10010010b
+    db 11001111b
+    db 0x0
+
+gdt_end:
+
+; GDT descriptor
+gdt_descriptor:
+    dw gdt_end - gdt_start - 1 ; size (16 bit), always one less of its true size
+    dd gdt_start ; address (32 bit)
+
+; define some constants for later use
+CODE_SEG equ gdt_code - gdt_start
+DATA_SEG equ gdt_data - gdt_start

+ 4 - 0
16-video-driver/boot/kernel_entry.asm

@@ -0,0 +1,4 @@
+[bits 32]
+[extern main] ; Define calling point. Must have same name as kernel.c 'main' function
+call main ; Calls the C function. The linker will know where it is placed in memory
+jmp $

+ 37 - 0
16-video-driver/boot/print.asm

@@ -0,0 +1,37 @@
+print:
+    pusha
+
+; keep this in mind:
+; while (string[i] != 0) { print string[i]; i++ }
+
+; the comparison for string end (null byte)
+start:
+    mov al, [bx] ; 'bx' is the base address for the string
+    cmp al, 0 
+    je done
+
+    ; the part where we print with the BIOS help
+    mov ah, 0x0e
+    int 0x10 ; 'al' already contains the char
+
+    ; increment pointer and do next loop
+    add bx, 1
+    jmp start
+
+done:
+    popa
+    ret
+
+
+
+print_nl:
+    pusha
+    
+    mov ah, 0x0e
+    mov al, 0x0a ; newline char
+    int 0x10
+    mov al, 0x0d ; carriage return
+    int 0x10
+    
+    popa
+    ret

+ 46 - 0
16-video-driver/boot/print_hex.asm

@@ -0,0 +1,46 @@
+; receiving the data in 'dx'
+; For the examples we'll assume that we're called with dx=0x1234
+print_hex:
+    pusha
+
+    mov cx, 0 ; our index variable
+
+; Strategy: get the last char of 'dx', then convert to ASCII
+; Numeric ASCII values: '0' (ASCII 0x30) to '9' (0x39), so just add 0x30 to byte N.
+; For alphabetic characters A-F: 'A' (ASCII 0x41) to 'F' (0x46) we'll add 0x40
+; Then, move the ASCII byte to the correct position on the resulting string
+hex_loop:
+    cmp cx, 4 ; loop 4 times
+    je end
+    
+    ; 1. convert last char of 'dx' to ascii
+    mov ax, dx ; we will use 'ax' as our working register
+    and ax, 0x000f ; 0x1234 -> 0x0004 by masking first three to zeros
+    add al, 0x30 ; add 0x30 to N to convert it to ASCII "N"
+    cmp al, 0x39 ; if > 9, add extra 8 to represent 'A' to 'F'
+    jle step2
+    add al, 7 ; 'A' is ASCII 65 instead of 58, so 65-58=7
+
+step2:
+    ; 2. get the correct position of the string to place our ASCII char
+    ; bx <- base address + string length - index of char
+    mov bx, HEX_OUT + 5 ; base + length
+    sub bx, cx  ; our index variable
+    mov [bx], al ; copy the ASCII char on 'al' to the position pointed by 'bx'
+    ror dx, 4 ; 0x1234 -> 0x4123 -> 0x3412 -> 0x2341 -> 0x1234
+
+    ; increment index and loop
+    add cx, 1
+    jmp hex_loop
+
+end:
+    ; prepare the parameter and call the function
+    ; remember that print receives parameters in 'bx'
+    mov bx, HEX_OUT
+    call print
+
+    popa
+    ret
+
+HEX_OUT:
+    db '0x0000',0 ; reserve memory for our new string

+ 22 - 0
16-video-driver/boot/switch_pm.asm

@@ -0,0 +1,22 @@
+[bits 16]
+switch_to_pm:
+    cli ; 1. disable interrupts
+    lgdt [gdt_descriptor] ; 2. load the GDT descriptor
+    mov eax, cr0
+    or eax, 0x1 ; 3. set 32-bit mode bit in cr0
+    mov cr0, eax
+    jmp CODE_SEG:init_pm ; 4. far jump by using a different segment
+
+[bits 32]
+init_pm: ; we are now using 32-bit instructions
+    mov ax, DATA_SEG ; 5. update the segment registers
+    mov ds, ax
+    mov ss, ax
+    mov es, ax
+    mov fs, ax
+    mov gs, ax
+
+    mov ebp, 0x90000 ; 6. update the stack right at the top of the free space
+    mov esp, ebp
+
+    call BEGIN_PM ; 7. Call a well-known label with useful code

+ 26 - 0
17-video-scroll/boot/32bit_print.asm

@@ -0,0 +1,26 @@
+[bits 32] ; using 32-bit protected mode
+
+; this is how constants are defined
+VIDEO_MEMORY equ 0xb8000
+WHITE_OB_BLACK equ 0x0f ; the color byte for each character
+
+print_string_pm:
+    pusha
+    mov edx, VIDEO_MEMORY
+
+print_string_pm_loop:
+    mov al, [ebx] ; [ebx] is the address of our character
+    mov ah, WHITE_OB_BLACK
+
+    cmp al, 0 ; check if end of string
+    je print_string_pm_done
+
+    mov [edx], ax ; store character + attribute in video memory
+    add ebx, 1 ; next char
+    add edx, 2 ; next video memory position
+
+    jmp print_string_pm_loop
+
+print_string_pm_done:
+    popa
+    ret

+ 51 - 0
17-video-scroll/boot/bootsect.asm

@@ -0,0 +1,51 @@
+; Identical to lesson 13's boot sector, but the %included files have new paths
+[org 0x7c00]
+KERNEL_OFFSET equ 0x1000 ; The same one we used when linking the kernel
+
+    mov [BOOT_DRIVE], dl ; Remember that the BIOS sets us the boot drive in 'dl' on boot
+    mov bp, 0x9000
+    mov sp, bp
+
+    mov bx, MSG_REAL_MODE 
+    call print
+    call print_nl
+
+    call load_kernel ; read the kernel from disk
+    call switch_to_pm ; disable interrupts, load GDT,  etc. Finally jumps to 'BEGIN_PM'
+    jmp $ ; Never executed
+
+%include "boot/print.asm"
+%include "boot/print_hex.asm"
+%include "boot/disk.asm"
+%include "boot/gdt.asm"
+%include "boot/32bit_print.asm"
+%include "boot/switch_pm.asm"
+
+[bits 16]
+load_kernel:
+    mov bx, MSG_LOAD_KERNEL
+    call print
+    call print_nl
+
+    mov bx, KERNEL_OFFSET ; Read from disk and store in 0x1000
+    mov dh, 16 ; Our future kernel will be larger, make this big
+    mov dl, [BOOT_DRIVE]
+    call disk_load
+    ret
+
+[bits 32]
+BEGIN_PM:
+    mov ebx, MSG_PROT_MODE
+    call print_string_pm
+    call KERNEL_OFFSET ; Give control to the kernel
+    jmp $ ; Stay here when the kernel returns control to us (if ever)
+
+
+BOOT_DRIVE db 0 ; It is a good idea to store it in memory because 'dl' may get overwritten
+MSG_REAL_MODE db "Started in 16-bit Real Mode", 0
+MSG_PROT_MODE db "Landed in 32-bit Protected Mode", 0
+MSG_LOAD_KERNEL db "Loading kernel into memory", 0
+
+; padding
+times 510 - ($-$$) db 0
+dw 0xaa55

+ 46 - 0
17-video-scroll/boot/disk.asm

@@ -0,0 +1,46 @@
+; load 'dh' sectors from drive 'dl' into ES:BX
+disk_load:
+    pusha
+    ; reading from disk requires setting specific values in all registers
+    ; so we will overwrite our input parameters from 'dx'. Let's save it
+    ; to the stack for later use.
+    push dx
+
+    mov ah, 0x02 ; ah <- int 0x13 function. 0x02 = 'read'
+    mov al, dh   ; al <- number of sectors to read (0x01 .. 0x80)
+    mov cl, 0x02 ; cl <- sector (0x01 .. 0x11)
+                 ; 0x01 is our boot sector, 0x02 is the first 'available' sector
+    mov ch, 0x00 ; ch <- cylinder (0x0 .. 0x3FF, upper 2 bits in 'cl')
+    ; dl <- drive number. Our caller sets it as a parameter and gets it from BIOS
+    ; (0 = floppy, 1 = floppy2, 0x80 = hdd, 0x81 = hdd2)
+    mov dh, 0x00 ; dh <- head number (0x0 .. 0xF)
+
+    ; [es:bx] <- pointer to buffer where the data will be stored
+    ; caller sets it up for us, and it is actually the standard location for int 13h
+    int 0x13      ; BIOS interrupt
+    jc disk_error ; if error (stored in the carry bit)
+
+    pop dx
+    cmp al, dh    ; BIOS also sets 'al' to the # of sectors read. Compare it.
+    jne sectors_error
+    popa
+    ret
+
+
+disk_error:
+    mov bx, DISK_ERROR
+    call print
+    call print_nl
+    mov dh, ah ; ah = error code, dl = disk drive that dropped the error
+    call print_hex ; check out the code at http://stanislavs.org/helppc/int_13-1.html
+    jmp disk_loop
+
+sectors_error:
+    mov bx, SECTORS_ERROR
+    call print
+
+disk_loop:
+    jmp $
+
+DISK_ERROR: db "Disk read error", 0
+SECTORS_ERROR: db "Incorrect number of sectors read", 0

+ 35 - 0
17-video-scroll/boot/gdt.asm

@@ -0,0 +1,35 @@
+gdt_start: ; don't remove the labels, they're needed to compute sizes and jumps
+    ; the GDT starts with a null 8-byte
+    dd 0x0 ; 4 byte
+    dd 0x0 ; 4 byte
+
+; GDT for code segment. base = 0x00000000, length = 0xfffff
+; for flags, refer to os-dev.pdf document, page 36
+gdt_code: 
+    dw 0xffff    ; segment length, bits 0-15
+    dw 0x0       ; segment base, bits 0-15
+    db 0x0       ; segment base, bits 16-23
+    db 10011010b ; flags (8 bits)
+    db 11001111b ; flags (4 bits) + segment length, bits 16-19
+    db 0x0       ; segment base, bits 24-31
+
+; GDT for data segment. base and length identical to code segment
+; some flags changed, again, refer to os-dev.pdf
+gdt_data:
+    dw 0xffff
+    dw 0x0
+    db 0x0
+    db 10010010b
+    db 11001111b
+    db 0x0
+
+gdt_end:
+
+; GDT descriptor
+gdt_descriptor:
+    dw gdt_end - gdt_start - 1 ; size (16 bit), always one less of its true size
+    dd gdt_start ; address (32 bit)
+
+; define some constants for later use
+CODE_SEG equ gdt_code - gdt_start
+DATA_SEG equ gdt_data - gdt_start

+ 4 - 0
17-video-scroll/boot/kernel_entry.asm

@@ -0,0 +1,4 @@
+[bits 32]
+[extern main] ; Define calling point. Must have same name as kernel.c 'main' function
+call main ; Calls the C function. The linker will know where it is placed in memory
+jmp $

+ 37 - 0
17-video-scroll/boot/print.asm

@@ -0,0 +1,37 @@
+print:
+    pusha
+
+; keep this in mind:
+; while (string[i] != 0) { print string[i]; i++ }
+
+; the comparison for string end (null byte)
+start:
+    mov al, [bx] ; 'bx' is the base address for the string
+    cmp al, 0 
+    je done
+
+    ; the part where we print with the BIOS help
+    mov ah, 0x0e
+    int 0x10 ; 'al' already contains the char
+
+    ; increment pointer and do next loop
+    add bx, 1
+    jmp start
+
+done:
+    popa
+    ret
+
+
+
+print_nl:
+    pusha
+    
+    mov ah, 0x0e
+    mov al, 0x0a ; newline char
+    int 0x10
+    mov al, 0x0d ; carriage return
+    int 0x10
+    
+    popa
+    ret

+ 46 - 0
17-video-scroll/boot/print_hex.asm

@@ -0,0 +1,46 @@
+; receiving the data in 'dx'
+; For the examples we'll assume that we're called with dx=0x1234
+print_hex:
+    pusha
+
+    mov cx, 0 ; our index variable
+
+; Strategy: get the last char of 'dx', then convert to ASCII
+; Numeric ASCII values: '0' (ASCII 0x30) to '9' (0x39), so just add 0x30 to byte N.
+; For alphabetic characters A-F: 'A' (ASCII 0x41) to 'F' (0x46) we'll add 0x40
+; Then, move the ASCII byte to the correct position on the resulting string
+hex_loop:
+    cmp cx, 4 ; loop 4 times
+    je end
+    
+    ; 1. convert last char of 'dx' to ascii
+    mov ax, dx ; we will use 'ax' as our working register
+    and ax, 0x000f ; 0x1234 -> 0x0004 by masking first three to zeros
+    add al, 0x30 ; add 0x30 to N to convert it to ASCII "N"
+    cmp al, 0x39 ; if > 9, add extra 8 to represent 'A' to 'F'
+    jle step2
+    add al, 7 ; 'A' is ASCII 65 instead of 58, so 65-58=7
+
+step2:
+    ; 2. get the correct position of the string to place our ASCII char
+    ; bx <- base address + string length - index of char
+    mov bx, HEX_OUT + 5 ; base + length
+    sub bx, cx  ; our index variable
+    mov [bx], al ; copy the ASCII char on 'al' to the position pointed by 'bx'
+    ror dx, 4 ; 0x1234 -> 0x4123 -> 0x3412 -> 0x2341 -> 0x1234
+
+    ; increment index and loop
+    add cx, 1
+    jmp hex_loop
+
+end:
+    ; prepare the parameter and call the function
+    ; remember that print receives parameters in 'bx'
+    mov bx, HEX_OUT
+    call print
+
+    popa
+    ret
+
+HEX_OUT:
+    db '0x0000',0 ; reserve memory for our new string

+ 22 - 0
17-video-scroll/boot/switch_pm.asm

@@ -0,0 +1,22 @@
+[bits 16]
+switch_to_pm:
+    cli ; 1. disable interrupts
+    lgdt [gdt_descriptor] ; 2. load the GDT descriptor
+    mov eax, cr0
+    or eax, 0x1 ; 3. set 32-bit mode bit in cr0
+    mov cr0, eax
+    jmp CODE_SEG:init_pm ; 4. far jump by using a different segment
+
+[bits 32]
+init_pm: ; we are now using 32-bit instructions
+    mov ax, DATA_SEG ; 5. update the segment registers
+    mov ds, ax
+    mov ss, ax
+    mov es, ax
+    mov fs, ax
+    mov gs, ax
+
+    mov ebp, 0x90000 ; 6. update the stack right at the top of the free space
+    mov esp, ebp
+
+    call BEGIN_PM ; 7. Call a well-known label with useful code