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- #include "../drivers/ports.h"
- void main() {
- /* Screen cursor position: ask VGA control register (0x3d4) for bytes
- * 14 = high byte of cursor and 15 = low byte of cursor. */
- port_byte_out(0x3d4, 14); /* Requesting byte 14: high byte of cursor pos */
- /* Data is returned in VGA data register (0x3d5) */
- int position = port_byte_in(0x3d5);
- position = position << 8; /* high byte */
- port_byte_out(0x3d4, 15); /* requesting low byte */
- position += port_byte_in(0x3d5);
- /* VGA 'cells' consist of the character and its control data
- * e.g. 'white on black background', 'red text on white bg', etc */
- int offset_from_vga = position * 2;
- /* Now you can examine both variables using gdb, since we still
- * don't know how to print strings on screen. Run 'make debug' and
- * on the gdb console:
- * breakpoint kernel.c:21
- * continue
- * print position
- * print offset_from_vga
- */
- /* Let's write on the current cursor position, we already know how
- * to do that */
- char *vga = 0xb8000;
- vga[offset_from_vga] = 'X';
- vga[offset_from_vga+1] = 0x0f; /* White text on black background */
- }
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